Posts Tagged ‘font’
Overdosing On Jelly Beans
Filed under: font | Leave a Comment
Tags: brief four, design, font, GDNM, jelly beans, visuals
We All Scream For IceCream
How many scoops would you like today?
Playing around with drag/drop in flash.
Filed under: Lessons, Research | Leave a Comment
Tags: banners, brief three, flash, font, ideas
Joy Stick Banner : Ideas
Keeping in line with my computer game theme, from my field guide to the font, i’ve decided to continue this with my banners. Each banner will revolve around one vintage computer game. I shall be looking at Space Invaders, Pong, and Pacman.
I’ve decided to give my banners a twist by updating the black and white/yellow/green [...]
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Tags: brief three, font, games, ideas, joy stick
“Type Casting”
BBC article on Movie Fonts.
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Tags: brief two, design, font, user
Font Made From Stuff
For this new brief, I went about looking for examples of fonts made from stuff, and came up with this lot.
Filed under: Research | Leave a Comment
Tags: brief two, design, font
Description
Disassemble the object you worked with in Brief 1 (if this is impractical for whatever reason choose a new one) by any means necessary. Document the process using words and images (illustrations and/or photographs)
Using the parts and pieces of your disassembled object, create a font or as much of one as possible using images (photographs [...]
Filed under: Brief Outlines | Leave a Comment
Tags: brief two, deadlines, design, font, GDNM, interface